Have you been so foolish or unfortunate as to arrive in Konadum?
Will you risk your life (and your soul) for knowledge, wealth, glory?
There is a Land, south of the Barony of the Griffin, so isolated and dangerous that no one has ever fully conquered it.
Countless Realms rise beneath the Cloud that obscures the Two Suns, and each of them hides a piece of an ancient mosaic, the echo of a war forgotten for millennia, just as the heroes who fought it and the races that sparked it have been forgotten. Yet ancient legends are never buried forever; they only wait for someone to face the thousand dangers that surround them and reach them, so that they may come alive again.
Will you be able to survive long enough in a land where everything may conceal a trap and where there is no peace even for the dead?
THIS EXPANSION CONTAINS:
The volume “The Realms of the Two Suns”:
- In-depth descriptions of the main locations and Non-Player Characters of the Land, along with a color map of the Realms of the Two Suns.
- 11 New Adventures divided into Basic, Dangerous, and Heroic, along with side adventures that are triggered only by failing or deviating from the main ones. These Adventures can be played individually or one after the other to uncover all the secrets of this Land and thus embark on an epic Campaign.
- The fearsome “Bestiary of the Realms of the Two Suns” offers descriptions and stat sheets for many new Creatures to use in all your games (if you have the courage)!
Additionally, as standalone appendices: