Il Richiamo di Cthulhu VII I Figli della Paura

ITA

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Il Richiamo di Cthulhu VII I Figli della Paura

Language: ITA
Barcode: 9791259540195


September 1923—a mysterious and urgent telegram from an American adventurer sends investigators on an epic journey through China, Central Asia, Northern India, and the mysterious Tibet. Following in the footsteps of the famous Chinese Buddhist monk and explorer Hiuen-Tsiang (immortalized in the Chinese fantasy saga Journey to the West), the investigators will encounter ancient temples, forgotten lakes, dusty museums, ossuaries, venerable monasteries, and hidden secret valleys, in an epic quest to prevent the 'King of Fear' and his lieutenants from destroying everything they hold dear.
The Children of Fear is a campaign divided into multiple scenarios, set during the 1920s, that explores some of the myths and legends of Central Asia and Northern India. The campaign is designed to give players a lot of freedom, allowing the investigators to decide the journey they want to undertake. Furthermore, the narrative has been developed to be flexible, leaving room for different levels and types of involvement with the Cthulhu Mythos: from the Outer Gods themselves to a series of more subdued adventures focused on the occult. Guidance is provided for the Keeper to adapt the exact nature of the threat and best suit the tastes of their player group.
Eight chapters describe the points of interest, encounters, and dangers that investigators will face in Beijing, Xi’an, the Taklamakan, Peshawar, and Kham, to name just a few of the locations visited during the campaign, as the action moves from China through Northern India to Tibet. The volume contains detailed appendices describing the travels, non-player characters, spells, a reference bibliography, and much more.
- Campaign overview, detailing the setting and plot, with suggestions for using existing investigators.
- A plethora of maps, layouts, and documentation for a myriad of remote locations.
- Six pre-generated investigators ready to use.
- A host of non-player characters, each with their own agendas.
- New creatures and monsters, along with some classic horrors.
- Tips for playing in a pulp style.